Dark SoulsVideo Game - 2011 | Xbox 360
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Dark Souls is a game I looked forward too since I first saw its trailer on Youtube. After playing its spiritual prequel Demon Souls I knew this game would be just as amazing if not better. The first thing you do is create your own character, which is a feature I love in RPG games. You also get to pick what class you start off as, but as the game goes along you can upgrade your character is any role you want. The first character I made was STR based and could kill most bosses in four or five hits. Eventually this got boring since there are so many other abilities and spells my STR character couldn’t use. I then made a mage with high INT and the game although different became just as simple when I knew how to use my character right. The main thing I liked about Dark Souls was how many areas were connected and you wouldn’t know how until you stepped through that door. For example there was a locked gate near the starting area that I had no idea how to open. Once completing a large portion of the game I walked down a long hallway and I was able to open that gate from the other side. The creators put a great deal of work into making sure the world was connected in a surprising and convenient way. The game play itself is still extremely difficult. I found myself dying much more then I wanted to but the more I played the better I got. One of the greatest things was the graphics. The game looked so surreal and realistic. The creatures were well detailed and polished. There were many creepy and interesting NPC you could meet and interact with, and the landscape was simply beautiful, eerie but beautiful.
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