Dark Souls

Dark Souls

Video Game - 2011 | Xbox 360
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Live through a million deaths & earn your legacy. Enter a dark world filled with despair and threaded by hope where your ability to creatively strategize, learn and overcome unpredictable and unique challenges determines your fate. Dark Souls will demand your absolute concentration, unflinchingly punish your mistakes, but reward your ability to learn from death. Each challenge is a mind game met with endless combinations that will test your ability to creatively strategize a way to conquer unimaginable monsters and progress deeper into this bleak and forbidding environment filled with the un-dead.
Publisher: Redmond, WA : Microsoft Corp., c2011
Edition: Xbox 360
Branch Call Number: XBOX 360 Dark
Characteristics: 1 video game on computer optical disc : sd., col. ; 4 3/4 in. + 1 instruction booklet
Additional Contributors: Microsoft Corporation

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AkhtarDanyal
Oct 15, 2013

Dark Souls is a game that many people both like and dislike for the same reason - the difficulty. The game is an action role-playing game that has the player fight in a real-time environment with enemies and traps that expect the player to be 100% focused. The player must keep in mind their attack speed, their attack frequency, their movement and their vulnerability after attacking and act accordingly to all these. Being a person that enjoys challenge, I found the game very fun because of it's difficulty. As I've said, if the player loses focus or over/underestimate a single move, that can result in their immediate death, or at the very least, heavy injury. That isn't to say the game is unfair, however, as I've found that the game actually gives you a chance to react and learn before punishing you after you make a mistake. A person that enjoys difficulty and challenge will definitely enjoy this game for that, however a person that is not used to heavy punishment for mistakes may be less thrilled to play. The online interaction is done through either invading or joining another person’s world, to either kill them and take their belongings, or help them with certain areas. This sounds like a pretty fun part of the game, but new players will find themselves getting frustrated due to how often high-level invaders prey off new players or low-level characters and win because of their unfair advantage.
The story is also an aspect of the game many people will have mixed feelings about. The game doesn’t tell you too much aside from the bare-bones of what you need to know to keep going in the game. Information about the world, historical figures within the setting, history of the world itself, the gods and the characters the player meet aren’t really spoken of much, and require the player to look at item descriptions, the atmosphere and architecture of certain areas, and even then a lot of information is up to the player’s interpretation. This brings a lot of questions to the series that the player is going have to find answers to themselves, and people looking for a simple, straightforward story, or those that are used to games telling them all they need to know and more by default may not enjoy the story of Dark Souls due to this, which is a right shame because the game actually has a pretty good story and setting when looked into. The characters aren’t half-bad either, as some are very cool while others very tragic.
All-in-all, I think this game is a very good game, but definitely not for everyone. A person that enjoys a big challenge, is fine with heavy punishment and likes digging deep into stories and analyzing characters will definitely enjoy this game, while a person that enjoys an easy, relaxing and straightforward game may want to pass Dark Souls up. The story requires a lot of digging and personal interpretations, the gameplay is very hard and unforgiving, and the online multi-player is unfair and at times frustrating enough to make someone want to quite. Over-all, you should pick this game up if you like challenge. If you don’t, skip it.

c
Chiefbodyt
Oct 02, 2012

A very hard game to compete.

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shafqetR
Jan 08, 2014

Dark Souls is a game I looked forward too since I first saw its trailer on Youtube. After playing its spiritual prequel Demon Souls I knew this game would be just as amazing if not better. The first thing you do is create your own character, which is a feature I love in RPG games. You also get to pick what class you start off as, but as the game goes along you can upgrade your character is any role you want. The first character I made was STR based and could kill most bosses in four or five hits. Eventually this got boring since there are so many other abilities and spells my STR character couldn’t use. I then made a mage with high INT and the game although different became just as simple when I knew how to use my character right. The main thing I liked about Dark Souls was how many areas were connected and you wouldn’t know how until you stepped through that door. For example there was a locked gate near the starting area that I had no idea how to open. Once completing a large portion of the game I walked down a long hallway and I was able to open that gate from the other side. The creators put a great deal of work into making sure the world was connected in a surprising and convenient way. The game play itself is still extremely difficult. I found myself dying much more then I wanted to but the more I played the better I got. One of the greatest things was the graphics. The game looked so surreal and realistic. The creatures were well detailed and polished. There were many creepy and interesting NPC you could meet and interact with, and the landscape was simply beautiful, eerie but beautiful.

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